Time Variation of Design "Story Telling" in Engineering Design Teams

Engineering design is a complex technical pursuit mediated by social processes such as communication, negotiation, and shared agreements. In this study, we regard engineering design practice as a process of "story telling". We define "story telling" in design as establishing a coherent story about the design process and the designed artefact by bringing coherence to the perspectives and interests of each design team member. The "stories" generated explore various aspects of the design process and the designed artefact. They capture the real-world context in which the design concepts evolved in the product design lifecycle. They reflect the conflicting interests and resulting reconciliation and shared agreements of the design team members. Studying engineering design from the viewpoint of "story telling" frames design in an emergent perspective to understand how collective properties of design - technical problem solving, social networks, information processing - contribute to a narrative of the design process and designed artefact.

The research focuses on the study of the design process by analyzing time variant patterns of "story telling" in engineering design teams using computational linguistics. Three research issues are discussed in relation to examining the time variant patterns of "story telling". First, based on our definition of design "story telling", how can we identify, represent, and visualize "story telling" of engineering design teams? Second, how does the "story telling" evolve over time? And finally, are there any correlations between patterns in design "story telling" and the outcome of the team? That is, what insights into the design process will quantitatively depicting patterns in "story telling" provide?

A multidisciplinary graduate design course at the University of California, Berkeley provided the test bed for this study. We examined the oral and written histories left by the designers through their documentation, presentation material and e-mail communication. We applied an established computational linguistic technique, Latent Semantic Analysis (LSA), for analyzing time variation of "story telling" in eight student design teams based on the metrics of semantic coherence. The coherence metric applied in this research adopted a "cosine" measurement, which is appropriate for measuring the pair-wise coherence of documents consecutive in time to detect the change in coherence over discrete periods of time. Intra-stage and cross-stage semantic coherence were then defined to study patterns of the semantic coherence within each design stage over time and the variation of semantic coherence between design stages respectively. We also measured the e-mail communication for each team, including the volume of messages, the frequency of messages for each of the product design stages, and individual team members to compare how the amount of communication might have affected "story telling" and to compare the "story telling" capacity between the e-mail and the documentation data sets.

This research provides empirical evidence of the phenomena of changing levels of coherence in "story telling" in design and the scope of design concepts explored by design teams. Results from the analysis suggest a positive correlation between design outcomes and patterns of the average semantic coherence over time as well as with variation in semantic coherence between design stages. We also show that both the email data set and the documentation data sets contain approximately the same amount of "story telling" capacity. This study establishes a formal methodology for providing a real-time window into the design process and coherence of design thinking of the design teams. The methodology is proposed as means for contextualizing portraiture of design in terms of unique teams and situated design contexts. Design teams could also apply the method to reflect on their own performance with the ability to address important process questions. Are we too focused when we should be expanding our scope? Have we been diverging for too long? Our goal is to eventually sort the metrics of local performance of design teams to global metrics of performance.

Shuang Song